
Click here to download (1.3 Mb zip)
At some time in the future, garbage collection and processing will become completely automated. Small earthmoving robots will work in garbage dumps, all connected via wifi. The robots will be designed to modify their own programming, eventually becoming the most efficient and effective machines on the planet.
For about three weeks, then things will start to get weird.
RoboTrash is a game about picking up garbage. To do that you’ll have to make the best of random events, make a strategy, then deal with people messing it up.
This is the new version of my old game Recycler. I’ve changed the graphics to be a little less ink-heavy and the playing pieces and board to be larger and easier to assemble. I’ve also changed the rules to take care of issues that have come up in play testing. When I have the opportunity, I’ll make a fancy PDF of the rules, for now there’s a document and a quick HTML version.
This game borrows a lot from RoboRally, and was admittedly influenced by the Pixar movie Wall E. My friends and family were wonderfully patient and helpful in the play testing phase.







